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<title>myd00m's CGPortoflio Gallery</title>
<link>http://myd00m.cgsociety.org/gallery/</link>
<description>myd00m's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Breakout</title>
	<link>http://myd00m.cgsociety.org/gallery/659258</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/217478/217478_1217569864_small.jpg"><br><br>I usually don't like realism, so I thought I would start doing realism. I was playing through Splinter Cell Double Agent and got pumped up to do some really sweet lighting.]]>
	</description>
	<pubDate>Fri, 01 Aug 2008 05:51:07 +0000</pubDate>
	</item>
	<item>
	<title>Dragon Alley</title>
	<link>http://myd00m.cgsociety.org/gallery/597943</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/217478/217478_1203492897_small.jpg"><br><br>The piece is for an art test where the goal is to design an alley to be used in an MMO RPG. The theme could be anything ranging from past to future. The idea was inspired by the Shinobi game on the PS2. I wanted to create a sense of futuristic but at the same time make it look like the past. The place is supposed to be an uderground sanctuary where the Dragon Ninja Clan would seek refuge. The reason for the white light is to represent the darkness and secrecy of the Dragon Ninja and represent a sense of isolation fom the outer world. I am very happy with the end result and feel I have reached exactly what I was looking forward to getting out of the piece.]]>
	</description>
	<pubDate>Wed, 20 Feb 2008 07:35:00 +0000</pubDate>
	</item>
	<item>
	<title>WaterCooler</title>
	<link>http://myd00m.cgsociety.org/gallery/602198</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/217478/217478_1204287086_small.jpg"><br><br>This is from an art test that was posted as a concept on polycount. Wanted to add reflection because it gives a nice highlight, but I have to keep it game res and the render time is not reasonable.]]>
	</description>
	<pubDate>Fri, 29 Feb 2008 12:11:28 +0000</pubDate>
	</item>
	<item>
	<title>VartanHelmet</title>
	<link>http://myd00m.cgsociety.org/gallery/591503</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/217478/217478_1202022578_small.jpg"><br><br>]]>
	</description>
	<pubDate>Sun, 03 Feb 2008 07:09:48 +0000</pubDate>
	</item>
	<item>
	<title>NOD Texture 01 Material Test</title>
	<link>http://myd00m.cgsociety.org/gallery/585123</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/217478/217478_1200559060_small.jpg"><br><br>]]>
	</description>
	<pubDate>Thu, 17 Jan 2008 08:38:06 +0000</pubDate>
	</item>
	<item>
	<title>Hand Of NOD</title>
	<link>http://myd00m.cgsociety.org/gallery/592913</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/217478/217478_1202375757_small.jpg"><br><br>]]>
	</description>
	<pubDate>Thu, 07 Feb 2008 09:15:58 +0000</pubDate>
	</item>
	<item>
	<title>Until The End of Time</title>
	<link>http://myd00m.cgsociety.org/gallery/652801</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/217478/217478_1216015591_small.jpg"><br><br>I based this piece on one of my favorite games and stories ever told. That is right Zelda: OOT for the N64.]]>
	</description>
	<pubDate>Mon, 14 Jul 2008 06:06:34 +0000</pubDate>
	</item>
	<item>
	<title>Armada</title>
	<link>http://myd00m.cgsociety.org/gallery/532955</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/217478/217478_1188087995_small.jpg"><br><br>]]>
	</description>
	<pubDate>Sun, 26 Aug 2007 00:26:37 +0000</pubDate>
	</item>
	<item>
	<title>UV Lab</title>
	<link>http://myd00m.cgsociety.org/gallery/532959</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/217478/217478_1188088967_small.jpg"><br><br>]]>
	</description>
	<pubDate>Sun, 26 Aug 2007 00:42:49 +0000</pubDate>
	</item>
	<item>
	<title>Party Van_!</title>
	<link>http://myd00m.cgsociety.org/gallery/553115</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/217478/217478_1193082153_small.jpg"><br><br>]]>
	</description>
	<pubDate>Mon, 22 Oct 2007 19:42:34 +0000</pubDate>
	</item>
	<item>
	<title>Harvester</title>
	<link>http://myd00m.cgsociety.org/gallery/571764</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/217478/217478_1197371870_small.jpg"><br><br>]]>
	</description>
	<pubDate>Tue, 11 Dec 2007 11:17:53 +0000</pubDate>
	</item>
	<item>
	<title>Thunderflash</title>
	<link>http://myd00m.cgsociety.org/gallery/542869</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/217478/217478_1190524950_small.jpg"><br><br>]]>
	</description>
	<pubDate>Sun, 23 Sep 2007 05:22:34 +0000</pubDate>
	</item>
	<item>
	<title>AK-47</title>
	<link>http://myd00m.cgsociety.org/gallery/537767</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/217478/217478_1189252879_small.jpg"><br><br>]]>
	</description>
	<pubDate>Sat, 08 Sep 2007 12:01:24 +0000</pubDate>
	</item>
	<item>
	<title>BASICS OF TEXTURING</title>
	<link>http://myd00m.cgsociety.org/gallery/589154</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/217478/217478_1201513429_small.jpg"><br><br>]]>
	</description>
	<pubDate>Mon, 28 Jan 2008 09:44:24 +0000</pubDate>
	</item>
	<item>
	<title>BASICS OF TEXTURING 2</title>
	<link>http://myd00m.cgsociety.org/gallery/589534</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/217478/217478_1201585182_small.jpg"><br><br>]]>
	</description>
	<pubDate>Tue, 29 Jan 2008 05:40:08 +0000</pubDate>
	</item>
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